Post by vipr9 on Jan 28, 2014 10:29:32 GMT -5
GTA Online Families is a new and innovative way for Crime Families of all shapes and sizes to organize for multiple purposes. Whether you wish to conduct alliance negotiations, business transactions or dispute territory. The GTA Online Families Forum will cater for your requirements, we are not a supplement for the Rockstar Social Club but we are geared towards providing expert assistance to allow you, the families, to achieve your aspirations.
Every Family will have a compound; this is an area of your territory you select. To fight for your compound you must create a TDM map with NO WEAPON PICK UPs. However you are able to place objects at your leisure. Please remember to follow the rules of the TDMs (See Team Deathmatches).
Compounds also signify that this is your home turf. If your family has a vast array of territory, you can choose to move your home turf to another area.
As always, Territorial disputes will use Team Deathmatches (TDMs) to decide who is the winner. When challenging another Family to a TDM, first, a date and time must be agreed upon. It is important to note that: should a Family be deliberately avoiding a confrontation then the credibility of that Family will fall and the worst case will be that you are ignored.
Note: depending on your territory can define how you choose your battles, for example - a family that controls Vesspuci Beach can have a TDM with a rival for control of the beach!
All territorial gains and losses should be immediately reported to the Admin so the correct changes to the website map can occur.
But there are a few ground rules to even the playing field such as:
1. Tanks are forbidden
2. Aircraft are forbidden
3. The Automatic Shotgun and Minigun are forbidden
4. The sticky bomb must be placed not thrown.
5. The only explosive weapon allowed is the hand grenade
6. TDMs MUST have even teams
7. Every TDM will have one or two witnesses who spectate and will confirm the winners and losers.
8. Lobbys MUST be non auto aim
Any family caught breaking the rules intentionally shall automatically lose and forfeit, if you believe a team is doing so you should talk to the spectators or leave the game.
A war between families cannot just be limited to TDMs, we understand that. The point of TDMs is to sort out territory between groups - where you have your TDM is up to you!
If you lose a TDM you are free to carry on fighting, after all one battle doesn't always win a war.
The only way a war can end is for both sides to call a truce and negotiate or by one family being shut down.
gtaonlinefamilies.webs.com/
Every Family will have a compound; this is an area of your territory you select. To fight for your compound you must create a TDM map with NO WEAPON PICK UPs. However you are able to place objects at your leisure. Please remember to follow the rules of the TDMs (See Team Deathmatches).
Compounds also signify that this is your home turf. If your family has a vast array of territory, you can choose to move your home turf to another area.
As always, Territorial disputes will use Team Deathmatches (TDMs) to decide who is the winner. When challenging another Family to a TDM, first, a date and time must be agreed upon. It is important to note that: should a Family be deliberately avoiding a confrontation then the credibility of that Family will fall and the worst case will be that you are ignored.
Note: depending on your territory can define how you choose your battles, for example - a family that controls Vesspuci Beach can have a TDM with a rival for control of the beach!
All territorial gains and losses should be immediately reported to the Admin so the correct changes to the website map can occur.
But there are a few ground rules to even the playing field such as:
1. Tanks are forbidden
2. Aircraft are forbidden
3. The Automatic Shotgun and Minigun are forbidden
4. The sticky bomb must be placed not thrown.
5. The only explosive weapon allowed is the hand grenade
6. TDMs MUST have even teams
7. Every TDM will have one or two witnesses who spectate and will confirm the winners and losers.
8. Lobbys MUST be non auto aim
Any family caught breaking the rules intentionally shall automatically lose and forfeit, if you believe a team is doing so you should talk to the spectators or leave the game.
A war between families cannot just be limited to TDMs, we understand that. The point of TDMs is to sort out territory between groups - where you have your TDM is up to you!
If you lose a TDM you are free to carry on fighting, after all one battle doesn't always win a war.
The only way a war can end is for both sides to call a truce and negotiate or by one family being shut down.
gtaonlinefamilies.webs.com/