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Post by vikoon on Jun 18, 2014 9:05:50 GMT -5
Over the past couple of months I have been trying to come up with some unique ideas for captures to make them tactful and interesting. I made a 3 team capture (Aquatic Assault) that takes place in the channels by the docks where people are supposed to respawn on seasharks. I put the respawn bubble in the channels by the home team's capture point and for some reason all of the teams are being forced to spawn in an area that is far away from my capture and not even a spawn point for any of the teams.
Another example is a capture that I made called Defusing The Situation. Teams 1-3 have vehicle respawns and Team 4 doesn't. Team 4 respawns in an apartment building and for some reason the whole team is spawning in random vehicles that are stuck in walls and this makes no sense whatsoever. I have been waiting for a long time to get a full lobby to test this one and it was glitching out like mad for Team 4. I even double checked the capture to make sure that Team 4 had no vehicle set and they didn't, so this is yet another annoying Bug.
I am sure that other people using the creator have noticed strange things that happen (mostly in captures for me) and if you notice a repetitive glitch feel free to post it here so we can attempt to figure out if there is a way around these annoying glitches.
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Post by Chris Mckee AFC on Jun 18, 2014 13:26:46 GMT -5
One of my captures had spawn points on the road but would spawn people in the underground. I think this was because the underground was directly below the road. I had to change the spawn points to an area that had no underground and it seems to work now. If spawn points are placed where there are multiple levels ie carparks then it will often randomly spawn you on different levels. Spawn points and in particular captures are very buggy. I wish that when you test captures that you could actually die and respawn to see if it works.
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Post by Steve Phatvibe on Jun 19, 2014 20:12:24 GMT -5
having quite a lot of issues, too. although we all seem to have different issues. :/ With my creations the most common thing is, that all people seem to spawn in a certain street in Vinewood, randomly. No matter if it's a deathmatch or a capture. Fucks up the whole thing, especially a made quite a lot Arenas or some kinda 'scripted' stuff. Fight Club, High Noon, that stuff. But I also made jobs that take place underground or behind garagedoors, that now just open while testing or creating. Not with players on the map. There are issues with the spawn points if you set them prior to team spawn points - I guess the problem is linked. But maybe it just doesn't pop up everytime. I'll definitely check on that tomorrow. Since the last update it keeps saying that I could play my unpublished jobs with some actual players - but I can't find anything on the other menues. And with some earlier update all my search tags got lost. Re-entering now erases the job discription when clicking "done". . . But I'm quite happy, still - for a certain period, all my bookmarks were gone. Along with the ability to work on any published or saved job. That was the worst thing so far - although I've been highly creative in that period. The whole thing just sucks because I don't really like to try my stuff out with you guys - "my" bugs just fuck up the gameplay completely and I really don't wanna steal time from people. And it sucks that jobs won't be transferred to next gen anyway, it's kool to have the creator and I'm sure that I haven't made my best creations yet
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